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372 lines (312 loc) · 9.5 KB
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using System.Security.Cryptography;
using System.Text;
namespace dnproto.mst;
/// <summary>
/// In-memory representation of a Merkle Search Tree (MST).
///
/// In the PDS, most times I'm not working with MST. I keep
/// the records in the db as a flat list of repo records. But in the
/// few cases I need a MST, I'll assemble the MST in memory.
///
/// This class codifies the properties of a MST (key depth, key
/// sorting, etc.) and lets me assemble it.
///
/// There are no "put" or "delete" operations here. This MST is just
/// for querying. If you need to make changes, do those changes on
/// the repo records, and then re-assemble the MST again.
///
/// Atproto uses MST for the repos (https://atproto.com/specs/repository)
///
/// </summary>
public class Mst
{
public required MstNode Root;
#region ASSEMBLE
/// <summary>
/// Assemble a Merkle Search Tree (MST) from a flat list of items.
/// Once you get have the MST, you can run find operations on it.
/// </summary>
/// <param name="items"></param>
/// <returns></returns>
public static Mst AssembleTreeFromItems(List<MstItem> items)
{
if(items.Count == 0)
{
return new Mst() { Root = new MstNode() { KeyDepth = 0, Entries = new List<MstEntry>() } };
}
//
// Get lists of items by key depth
//
Dictionary<int, List<MstItem>> itemsByDepth = new Dictionary<int, List<MstItem>>();
foreach(var item in items)
{
int keyDepth = GetKeyDepth(item.Key);
if(itemsByDepth.ContainsKey(keyDepth) == false)
{
itemsByDepth[keyDepth] = new List<MstItem>();
}
itemsByDepth[keyDepth].Add(item);
}
//
// Get max key depth
//
int rootKeyDepth = itemsByDepth.Keys.Max();
//
// Create root for that depth.
//
// The largest key depth is the *root* of the tree.
//
var rootNode = new MstNode() { KeyDepth = rootKeyDepth, Entries = new List<MstEntry>() };
//
// insert items, in keyDepth order
//
for(int currentKeyDepth = rootKeyDepth; currentKeyDepth >= 0; currentKeyDepth--)
{
if(itemsByDepth.ContainsKey(currentKeyDepth))
{
foreach(var item in itemsByDepth[currentKeyDepth])
{
AssembleItem(rootNode, item.Key, item.Value, GetKeyDepth(item.Key));
}
}
}
//
// Return
//
return new Mst() { Root = rootNode };
}
private static void AssembleItem(MstNode currentNode, string keyToAdd, string valueToAdd, int keyDepthToAdd)
{
//
// Add at this node?
//
if(currentNode.KeyDepth == keyDepthToAdd)
{
//
// Get insert index
//
int insertIndex = 0;
foreach(var entry in currentNode.Entries)
{
if(LessThan(keyToAdd, entry.Key))
{
break;
}
insertIndex++;
}
currentNode.Entries.Insert(insertIndex, new MstEntry() { Key = keyToAdd, Value = valueToAdd });
}
else
{
//
// Get insert index
//
int insertIndex = 0;
foreach(var entry in currentNode.Entries)
{
if(LessThan(keyToAdd, entry.Key))
{
break;
}
insertIndex++;
}
//
// Go left?
//
if (insertIndex == 0)
{
if (currentNode.LeftTree == null)
{
currentNode.LeftTree = new MstNode() { KeyDepth = currentNode.KeyDepth - 1, Entries = new List<MstEntry>() };
}
AssembleItem(currentNode.LeftTree, keyToAdd, valueToAdd, keyDepthToAdd);
}
//
// Go right?
//
else
{
if(currentNode.Entries[insertIndex - 1].RightTree == null)
{
currentNode.Entries[insertIndex - 1].RightTree = new MstNode() { KeyDepth = currentNode.KeyDepth - 1, Entries = new List<MstEntry>() };
}
AssembleItem(currentNode.Entries[insertIndex - 1].RightTree!, keyToAdd, valueToAdd, keyDepthToAdd);
}
}
}
#endregion
#region FIND
/// <summary>
/// Find all nodes that would be traversed to find the given key.
/// This helps us identify which nodes to include in firehose events.
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public List<MstNode> FindNodesForKey(string key)
{
List<MstNode> foundNodes = new List<MstNode>();
InternalFindNodesForKey(key, Mst.GetKeyDepth(key), Root, foundNodes);
return foundNodes;
}
private void InternalFindNodesForKey(string targetKey, int targetKeyDepth, MstNode currentNode, List<MstNode> foundNodes)
{
//
// Add this one
//
foundNodes.Add(currentNode);
//
// If we're here, we're done
//
if(currentNode.KeyDepth == targetKeyDepth)
{
return;
}
else
{
//
// Find index
//
int entryIndex = 0;
foreach(var entry in currentNode.Entries)
{
if(LessThan(targetKey, entry.Key))
{
break;
}
entryIndex++;
}
//
// Go left?
//
if (entryIndex == 0)
{
if (currentNode.LeftTree != null)
{
InternalFindNodesForKey(targetKey, targetKeyDepth, currentNode.LeftTree, foundNodes);
}
}
//
// Go right?
//
else
{
if (currentNode.Entries[entryIndex - 1].RightTree != null)
{
InternalFindNodesForKey(targetKey, targetKeyDepth, currentNode.Entries[entryIndex - 1].RightTree!, foundNodes);
}
}
}
}
public List<MstNode> FindAllNodes()
{
List<MstNode> foundNodes = new List<MstNode>();
InternalFindAllNodes(Root, foundNodes);
return foundNodes;
}
private void InternalFindAllNodes(MstNode currentNode, List<MstNode> foundNodes)
{
foundNodes.Add(currentNode);
if(currentNode.LeftTree != null)
{
InternalFindAllNodes(currentNode.LeftTree, foundNodes);
}
foreach(var entry in currentNode.Entries)
{
if(entry.RightTree != null)
{
InternalFindAllNodes(entry.RightTree, foundNodes);
}
}
}
#endregion
#region KEYCOMPARE
/// <summary>
/// Compare two keys. Used when assembling a tree.
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public static int CompareKeys(string a, string b)
{
int minLen = Math.Min(a.Length, b.Length);
for (int i = 0; i < minLen; i++)
{
if (a[i] != b[i])
{
return a[i] - b[i];
}
}
return a.Length - b.Length;
}
public static bool LessThan(string a, string b)
{
return CompareKeys(a, b) < 0;
}
public static bool GreaterThan(string a, string b)
{
return CompareKeys(a, b) > 0;
}
public static bool KeysEqual(string a, string b)
{
return CompareKeys(a, b) == 0;
}
#endregion
#region KEYDEPTH
/// <summary>
/// Calculate the depth of a key (string version).
/// Converts string to UTF-8 bytes first.
/// </summary>
public static int GetKeyDepth(string key)
{
return GetKeyDepth(Encoding.UTF8.GetBytes(key));
}
/// <summary>
/// Calculate the depth of a key using SHA-256 hash.
///
/// Per the spec:
/// - Hash the key with SHA-256 (binary output)
/// - Count leading zeros in 2-bit chunks
/// - This gives a fanout of 4
///
/// Examples from spec:
/// - "2653ae71" -> depth 0
/// - "blue" -> depth 1
/// - "app.bsky.feed.post/454397e440ec" -> depth 4
/// - "app.bsky.feed.post/9adeb165882c" -> depth 8
/// </summary>
public static int GetKeyDepth(byte[] key)
{
// Hash the key with SHA-256
byte[] hash = SHA256.HashData(key);
// Count leading zeros in 2-bit chunks
int leadingZeros = 0;
foreach (byte b in hash)
{
if (b == 0)
{
leadingZeros += 8; // All 8 bits are zero
}
else
{
// Count leading zeros in this byte
int mask = 0x80;
for (int i = 0; i < 8; i++)
{
if ((b & mask) == 0)
{
leadingZeros++;
mask >>= 1;
}
else
{
break;
}
}
break;
}
}
// Divide by 2 to get 2-bit chunks
return leadingZeros / 2;
}
#endregion
}