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BSPCompileX

BSPCompileX

Version Platform Garry's Mod License

BSPCompileX is a native Windows toolkit for Garry's Mod map compilation, BSP decompilation, model conversion and Source texture creation.

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Features

  • Separate Compiler, Decompiler, Models and Textures workspaces.
  • WebView2-based primary interface backed by the native C++ core.
  • Built-in VMF/BSP, model and material viewports.
  • Large-map Titan Geometry compilation and FullHDR lighting.
  • Direct model conversion with LODs, collision and animations.
  • Static and animated VTF/VMT conversion with material and normal-map tools.
  • Automatic content packaging and Garry's Mod path detection.

Requirements

  • Windows 10 or Windows 11 on x64.
  • Garry's Mod and its x64 Source tools for map compilation.
  • Microsoft Edge WebView2 Runtime.
  • A final in-game check before publishing important maps or assets; this remains a Beta release.

License

Official unmodified binaries may be used free of charge in personal, open-source, freeware and commercial projects. No royalty, payment or attribution is required. Reverse engineering, modification, redistribution for a separate fee, and use of leaked or recovered code are prohibited except where mandatory law provides otherwise. Read the complete BSPCompileX license before use.

Developer: D3cort

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Native Windows toolkit for Garry's Mod map compilation, BSP decompilation, model conversion and Source textures.

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