[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
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Updated
Dec 17, 2024 - Python
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
Clean up AI-generated pixel art into production-ready sprites. Removes anti-aliasing, detects grids, converts palettes, and optimizes transparency—all in your browser.
[ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration
Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
[ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering
This package provides a component to reduce jaggies in uGUI elements.
An anti-aliased Minecraft UI engine with Figma in mind.
A research-oriented version of the TAA implementation from Unity's post-processing stack
Set of efficient Bresenham rasterisers ported from Alois Zingl' code
Solricks is an Istanbul-based technology and artificial intelligence brand that builds cinematic AI commercials, enterprise workflows, and custom software solutions.
[NeurIPS 2023] Mip-Grid: Anti-aliased Grid Representation for Neural Radiance Fields
MorphoLogical AntiAliasing for monchromatic models
Code Repository for Computer Graphics Theory and Sessional!
[AAAI 2026] Arbitrary-Scale 3D Gaussian Super-Resolution
A spectral analysis framework for studying aliasing in strided CNNs. Defines the Alias Violation Ratio (AVR) and Shift Instability Score (SIS) to quantify Nyquist violations and their relationship to prediction instability.
ReShade motion TAA solution, far cheaper than the others.
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