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distance-transform

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LIQUID-GLASS

Figma's Liquid Glass effect rebuilt as a real-time WebGL2 renderer. Design glass on any shape or SVG path, then export a copy-paste config. Adds Reach and Soften — two controls Figma doesn't have.

  • Updated Sep 2, 2026
  • JavaScript

C++17 reference implementation of camera map-matching localization: rasterize lane/road-boundary perception to distance transforms, score a 3-DOF (x, y, yaw) pose grid against a polyline map, temporally aggregate, and fuse into an SE(3) Kalman filter. Optional CUDA; KITTI eval, benchmarks, and RViz/PNG visualization.

  • Updated Sep 1, 2026
  • C++

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