HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
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Updated
Aug 12, 2026 - Python
HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
🌍 WorldGen - Generate Any 3D Scene in Seconds
Implementation of Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
Chat2Graph: Graph Native Agentic System.
The first robot-native JEPA physical-world model.
Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models
[ICCV 2025] HERMES: A Unified Self-Driving World Model for Simultaneous 3D Scene Understanding and Generation
Official Implementation of MultiWorld: Scalable Multi-Agent Multi-View Video World Models
An Open-Source World Model for Action-Conditioned Embodied Intelligence.
WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation
A Comprehensive Survey of Interactive Video World Models
PlayerOne: Egocentric World Simulator
AirSim-based UAV Foundation Model Learning: Covering Agents, VLN, World Models, etc.
Official implementation for “SafePred: A Predictive Guardrail for Computer-Using Agents via World Models”
Open-source, local-first desktop AI agent for voice, gesture, gaze, browser and system automation with permission gates and verification.
Unified Camera, Object and Weather Control for Video World Model
[Official Code] PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory
Code for 'Inference-Time Enhancement of Generative Robot Policies via Predictive World Modeling'
WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chains (ICLR2026)
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